Flora Periculi is an interactive installation that utilizes Paper Craft sculptures and LDR Sensors illuminated with UV-A light. Viewers are encouraged to play with the sculptures by waving their hands above it or blocking out the light to play music. The installation was inspired by theoretical plants and organisms that maybe found outside our planet.
Initially, I wanted these sculptures to exist off-world somewhere alien and different from our planet, maybe a different kind of sun and chemicals are present in its environment. It plays music as a way to ward off predators. But people visiting this new-world are drawn to its glow like moths to a flame, and simply play with the melodies it can produce without ever thinking of the consequences.
Flora Periculi was derived from the latin words for Flower and Peril, It was developed as a critique of Europes age of Exploration, which eventually lead into the colonization of the Americas, South East Asia and Oceana's. It was a race for resources and the eventual exploitation of foreign natural resources. This installation alludes to the conquests of Europe and the discovery of coveted exotic resources that lead to its prosperity. Many of these resources are still exploited such as Rare metals and Petrochemicals often mined and damaging endangered ecosystems.
There has been design changes for prototype, I've decided to utilize more polyhedron shapes with a simpler base. the original concept was designed to house a microcontroller and mini-speaker but I needed a plethora of these objects, it was simply not feasible for the installation. I eventually ended up with two similar designs with the same base allowing for modular shapes. The sculptures still double as a housing unit for the sensors but this time with more capacity, the wires can then be chained between each object appearing like roots.
Version 2:
Version 3:
3D render
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