First Definition Creating solid shapes from curves using loft Animation Attempting to animate 3d models within a specific track/path/curve Stacked Slices Creating a Sliced model of a penguin and experimenting with reductions in overall form Boundary Surfaces Patch Replicate/ Remediate Preparing a Model for 3d Printing and using it as a Master for Slip Casting and of course making the clay object through repetition. Surface Morph Patch