First Definition
Creating solid shapes from curves using loft
Animation
Attempting to animate 3d models within a specific track/path/curve
Stacked Slices
Creating a Sliced model of a penguin and experimenting with reductions in overall form
Boundary Surfaces Patch
Replicate/ Remediate
Preparing a Model for 3d Printing and using it as a Master for Slip Casting and of course making the clay object through repetition.
Surface Morph Patch
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