Skip to main content

Reverse Engineered Objects: Intro

 


In this week's OBDF 200 class, students have been tasked with selecting 3 objects to reverse-engineer and eventually reconstructing through Rhino 7 a CAD software program. 

Although, I'm already fixated on just working on a single object mostly because of its underlying structure and mainly its circuit component. I would be reverse engineering a voxel-styled USB video game controller. I do think it's complex enough to work on and has a worthwhile form to study.



I'm mainly interested in recreating the circuit pattern, and I do acknowledge its complex angles, I may spend some considerable time recreating this part.







Back-up Object:


I think this clip is equally as challenging as the controller, I usually stray from curved angles. 











Comments

Popular posts from this blog

PO1: The Bespoke Object, Refining.

Week 2:  I pretty much spent the entire week modifying the model. Mostly to make it usable for patterning, and maybe to also have it ready for animation, but I might take a different route on that. It was possible to just use the draft model, but working from experience anything that is curved on an inflatable would have a tendency to straighten. Because air volume inside the soft structure would have a tendency to push on all directions. To mitigate this, I instead opted for a flatter structure that resembles a crocodile more than a salamander. I do appreciate the whimsy of the initial draft.   Tools Used: Nomad Sculpt, Blender, Rhino, Cozy Blanket. When designing models I tend to jump between software, Its easier to design soft and organic structures using mesh based modelling or sculpting. And I happen to have a variety of choices to choose from, each with a with a specific strength but none can do it best.  Below is my workflow on Nomad Sculpt which is an I...

Interactive Circuit: LED Panner

 MADT 304 week 2: In this week we where tasked with wiring up an interactive circuit that can control multiple LEDs.  Class discussion also introduced the use of "if" statements which allow the use of Boolean logical  operators(>/</>=/<=/==/&&) in order to filter data flow or command events. Using a Potentiometer and mapping out thresholds with if  statements we can pan LEDs.  Code :                                              float potMapped; void setup() { // put your setup code here, to run once: Serial.begin(9600); pinMode(8, OUTPUT); pinMode(10, OUTPUT); pinMode(11, OUTPUT); pinMode(12, OUTPUT); pinMode(13, OUTPUT); } void loop() { // put your main code here, to run repeatedly: potMapped = map(analogRead(A1), 0, 1023, 0, 255); if (analogRead(A1) >= 0 && analogRead(A1) = 250 && analogRead(A1) 420 && ...

Relay Circuit: Arduino + Lamp

  Simple Relay circuit made for Arduino to control a lamp with a photocell. It uses a simple digital pin out to send a signal to trigger the relay and power on the lamp. Its similar to the blink setup code but instead of a small LED you are controlling another object with a larger voltage.