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P02: The Wishmaker

  Project 02: The Wishmaker Wishmaker (2025) is an experimental video performance where I explore the intersection of personal aspiration and ecological contemplation. Central to the piece is footage of myself attempting to inflate a windsock fashioned as a whale shark adorned with stars, symbolizing the cosmos. Accompanying this imagery are audio recordings from 38 individuals responding to the prompt, "What do you wish for the most?" The participants were encouraged to imagine if there existed an entity capable of granting wishes, what they would ask for. The non-hierarchical arrangement of these recordings allows the piece to unfold organically, avoiding a prescriptive narrative. The choice of the whale shark motif reflects my fascination with its beauty and its profound ecological significance. By projecting participants' wishes into the sky through this iconic form, I aim to evoke a sense of interconnectedness with nature and the universe. While "Wishmaker...
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P02: Proposal

“Mass Produced Object”    Project Proposal:   To create medium scale wind-sock/kite in the shape of a Whale Shark. The purpose of this object is to act a metaphor for optimism in a video performance with a working title called “I see in you a thousand stars”. In this performance I am dragging the wind-sock through a bleak environment attempting to capture essences of “hope” within the air. Currently within my practice I have been interested in deep ecology, and one of its aspects is to anthropomorphize “more-than humans” as agents for empathy and connectedness. In this performance am borrowing the image of the Whale shark as a vehicle for change. This organism is a keystone species found in tropical waters and is important to carbon sequestration, through massive carbon storage through its mass and recycling nutrients for other marine life. Kites have a cultural significance in South East Asian cultures, as a symbol for celebration, freedom, and religious beliefs. They ar...

PO1 : Final Installation

  Black River Media Installation Audio & Video Sculpture Black River is a media installation exploring displacement and the longing for a deep connection towards a kind of homeland. At its center is an Inflatable Crocodile—a puppet trapped in an unending karaoke performance, forever singing a song about its life. Though it has no voice, its presence suggests an eternal loop of longing, echoing unheard stories of loss. The work humanizes this fictional creature, evoking empathy and prompting reflection on our own connections to land. It investigates shifting ecological baselines—the way in which each living generation perceives nature’s decline as their “normal.” As ecosystems collapse, what we consider natural keeps shifting, obscuring what we’ve lost. Within this narrative , the crocodile longs for its polluted homeland and to be with other mutated crocodiles. Dwelling in a post-climate apocalypse where remnants of human industries remain and pollution becoming our final lega...

PO1: Draping and Construction

Draping is the technique of using fabric directly to conform to solid forms, employing pins or adhesives to create a 3D pattern. Originally, for the pattern construction I wanted to do all the processes within Rhino, but because of time constraints I needed to instead use draping to create my cutting guides. I initially 3d printed a small scale version of my model, and I wrapped it in masking tape to get a kind of reference of its surface. Once I have it fully wrapped, I traced sections of where I want my seamlines to be and used its outline as a guide for cutting my fabric. This process has been developed by dressmakers and often used by cosplay artists to make their costumes.  After a tedious time cutting the fabric, I begin to start sewing all my cut panels together. Manually cutting the fabric alone, took me an entire day and a few bruised knuckles mostly from fatigue. Sewing all the panels together took 2 workdays including reinforcing each limb. once fully stitched, I then us...

PO1: The Bespoke Object, Refining.

Week 2:  I pretty much spent the entire week modifying the model. Mostly to make it usable for patterning, and maybe to also have it ready for animation, but I might take a different route on that. It was possible to just use the draft model, but working from experience anything that is curved on an inflatable would have a tendency to straighten. Because air volume inside the soft structure would have a tendency to push on all directions. To mitigate this, I instead opted for a flatter structure that resembles a crocodile more than a salamander. I do appreciate the whimsy of the initial draft.   Tools Used: Nomad Sculpt, Blender, Rhino, Cozy Blanket. When designing models I tend to jump between software, Its easier to design soft and organic structures using mesh based modelling or sculpting. And I happen to have a variety of choices to choose from, each with a with a specific strength but none can do it best.  Below is my workflow on Nomad Sculpt which is an I...

P01: The Bespoke Object, Proposal.

Plan A. B rief description of your concept Plainly, to create a Pink Inflatable Crocodile. This object would become part of a multimedia installation, that is about deep-ecology mediated through satirical narratives.  In this installation the crocodile would be humorously narrating its life through karaoke. It is intended to be a multi course-project, I would specifically be making the soft sculpture for this object design class(OBDF.311A), and associated media required for the full installation would be made in other Major specific studio course. (MADT.451A)    This project is meant to be part of an on-going thematic body of work that investigates regeneration and deep ecology philosophies.   Mockups: Interpretation of the theme "Bespoke" My interpretation of the theme relies mostly on the fact that the object is fully customized. And its main purpose is to accompany a full installation. Just like custom-made clothes being "bespoke" to the person wearing them. ...

Milestone Projects

 First Definition                         Creating solid shapes from curves using loft Animation Attempting to animate 3d models within a specific track/path/curve Stacked Slices Creating a Sliced model of a penguin and experimenting with reductions in overall form Boundary Surfaces Patch Replicate/ Remediate Preparing a Model for 3d Printing and using it as a Master for Slip Casting and of course making the clay object through repetition.   Surface Morph Patch